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<p>header file contenente la struttura dati comune  
<a href="#details">Continua...</a></p>
<div class="textblock"><code>#include &lt;cassert&gt;</code><br/>
</div>
<p><a href="struttura__dati_8h_source.html">Vai al codice sorgente di questo file.</a></p>
<table class="memberdecls">
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Composti</h2></td></tr>
<tr><td class="memItemLeft" align="right" valign="top">struct &#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="structtesto.html">testo</a></td></tr>
<tr><td class="mdescLeft">&#160;</td><td class="mdescRight">Struttura dati per la gestione dei caratteri e le parole da stampare all'interno del menu:  <a href="structtesto.html#details">Continua...</a><br/></td></tr>
<tr><td class="memItemLeft" align="right" valign="top">struct &#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="structcaratteristiche.html">caratteristiche</a></td></tr>
<tr><td class="mdescLeft">&#160;</td><td class="mdescRight">struttura dati utilizzata per memorizzare le coordinate di tutti gli oggetti presenti in partita  <a href="structcaratteristiche.html#details">Continua...</a><br/></td></tr>
<tr><td class="memItemLeft" align="right" valign="top">struct &#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="structelem.html">elem</a></td></tr>
<tr><td class="mdescLeft">&#160;</td><td class="mdescRight">Struttura utilizzata per implementare l'array contenente punteggio e nome del giocatore.  <a href="structelem.html#details">Continua...</a><br/></td></tr>
<tr><td class="memItemLeft" align="right" valign="top">struct &#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="structl__record.html">l_record</a></td></tr>
<tr><td class="mdescLeft">&#160;</td><td class="mdescRight">Struttura contenente l'indirizzo e la lunghezza dell'arry dei record.  <a href="structl__record.html#details">Continua...</a><br/></td></tr>
<tr><td colspan="2"><h2><a name="define-members"></a>
Definizioni</h2></td></tr>
<tr><td class="memItemLeft" align="right" valign="top">#define&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="struttura__dati_8h.html#a9fd176efd6d22cb809550f0271c2a93d">DBG</a>(A, B)</td></tr>
<tr><td class="memItemLeft" align="right" valign="top">#define&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="struttura__dati_8h.html#a330bea9b36f638349fec0d06c8ab4c38">D1</a>(a)&#160;&#160;&#160;<a class="el" href="struttura__dati_8h.html#a9fd176efd6d22cb809550f0271c2a93d">DBG</a>(1, a)</td></tr>
<tr><td class="memItemLeft" align="right" valign="top">#define&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="struttura__dati_8h.html#a975397c373ae2a9dc28d0297fa18da56">D2</a>(a)&#160;&#160;&#160;<a class="el" href="struttura__dati_8h.html#a9fd176efd6d22cb809550f0271c2a93d">DBG</a>(2, a)</td></tr>
<tr><td class="memItemLeft" align="right" valign="top">#define&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="struttura__dati_8h.html#a8de3ed741dadc9c979a4ff17c0a9116e">NDEBUG</a></td></tr>
<tr><td class="memItemLeft" align="right" valign="top">#define&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="struttura__dati_8h.html#aa5b055a23b6c6327088ecf583e9e1c5f">t_zero</a>&#160;&#160;&#160;0.50</td></tr>
<tr><td class="mdescLeft">&#160;</td><td class="mdescRight">velocita con cui viene inizializzato il timer ad inizio partita  <a href="#aa5b055a23b6c6327088ecf583e9e1c5f"></a><br/></td></tr>
<tr><td class="memItemLeft" align="right" valign="top">#define&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="struttura__dati_8h.html#a650a929b45480c0875d8c814f442b6ac">MAX_NOME</a>&#160;&#160;&#160;15</td></tr>
<tr><td class="mdescLeft">&#160;</td><td class="mdescRight">lunghezza massima del nome giocatore  <a href="#a650a929b45480c0875d8c814f442b6ac"></a><br/></td></tr>
<tr><td class="memItemLeft" align="right" valign="top">#define&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="struttura__dati_8h.html#aaf421655229ce8c8f2f4e01abdd17843">dim_mappa</a>&#160;&#160;&#160;20</td></tr>
<tr><td class="mdescLeft">&#160;</td><td class="mdescRight">dimensione del quadrato di gioco  <a href="#aaf421655229ce8c8f2f4e01abdd17843"></a><br/></td></tr>
<tr><td class="memItemLeft" align="right" valign="top">#define&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="struttura__dati_8h.html#a7ca498701fa97028e0ff8c7c2977ae4d">zero_map</a>&#160;&#160;&#160;50</td></tr>
<tr><td class="mdescLeft">&#160;</td><td class="mdescRight">indica lo zero mappa,cioè di quanto spostarmi dalla cornice esterna  <a href="#a7ca498701fa97028e0ff8c7c2977ae4d"></a><br/></td></tr>
<tr><td class="memItemLeft" align="right" valign="top">#define&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="struttura__dati_8h.html#a1daf785e3f68d293c7caa1c756d5cb74">pi</a>&#160;&#160;&#160;3.14</td></tr>
<tr><td class="mdescLeft">&#160;</td><td class="mdescRight">pi greco  <a href="#a1daf785e3f68d293c7caa1c756d5cb74"></a><br/></td></tr>
<tr><td class="memItemLeft" align="right" valign="top">#define&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="struttura__dati_8h.html#aa59ed8e5155ccdbe3c58c6139856e6a6">dim_object</a>&#160;&#160;&#160;25</td></tr>
<tr><td class="mdescLeft">&#160;</td><td class="mdescRight">dimensione (in pixel) degli oggetti all'interno del gioco;  <a href="#aa59ed8e5155ccdbe3c58c6139856e6a6"></a><br/></td></tr>
<tr><td class="memItemLeft" align="right" valign="top">#define&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="struttura__dati_8h.html#a86bfea95c44539bf6aa9a951370cb042">max_sn</a>&#160;&#160;&#160;400</td></tr>
<tr><td class="mdescLeft">&#160;</td><td class="mdescRight">dimensione dell'array che rappresenta snake e quindi lunghezza massima raggiungibile  <a href="#a86bfea95c44539bf6aa9a951370cb042"></a><br/></td></tr>
<tr><td colspan="2"><h2><a name="enum-members"></a>
Tipi enumerati (enum)</h2></td></tr>
<tr><td class="memItemLeft" align="right" valign="top">enum &#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="struttura__dati_8h.html#a9a805c985922e815802b76d21f331e27">scelta</a> { <br/>
&#160;&#160;<a class="el" href="struttura__dati_8h.html#a9a805c985922e815802b76d21f331e27ad6dc1651e46be5ab2415ae082f1f320b">menu</a>, 
<a class="el" href="struttura__dati_8h.html#a9a805c985922e815802b76d21f331e27a172470b2ce68b5bd0e60bb24ce8ee105">gioco</a>, 
<a class="el" href="struttura__dati_8h.html#a9a805c985922e815802b76d21f331e27a307965c0051e50aecd66d59bbe077ba7">record</a>, 
<a class="el" href="struttura__dati_8h.html#a9a805c985922e815802b76d21f331e27aeaa99cb6da0df230727ed6643fc5151f">prendi_punti</a>, 
<br/>
&#160;&#160;<a class="el" href="struttura__dati_8h.html#a9a805c985922e815802b76d21f331e27ab85c5fad69da8e1d94eebae022034a74">uscita</a>
<br/>
 }</td></tr>
<tr><td class="mdescLeft">&#160;</td><td class="mdescRight">enumerato usato per permettermi la selezione nello switch  <a href="struttura__dati_8h.html#a9a805c985922e815802b76d21f331e27">Continua...</a><br/></td></tr>
<tr><td class="memItemLeft" align="right" valign="top">enum &#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="struttura__dati_8h.html#aed6e7c893fa0ed63b808c0def3f03f37">direzione</a> { <a class="el" href="struttura__dati_8h.html#aed6e7c893fa0ed63b808c0def3f03f37a35f93f075e16b5c43c39b70af1a5ef5c">destra</a>, 
<a class="el" href="struttura__dati_8h.html#aed6e7c893fa0ed63b808c0def3f03f37a6e7caea11fac965b0de154d1299fe219">sotto</a>, 
<a class="el" href="struttura__dati_8h.html#aed6e7c893fa0ed63b808c0def3f03f37a898515c7bcad93969fef96b0b8247719">sinistra</a>, 
<a class="el" href="struttura__dati_8h.html#aed6e7c893fa0ed63b808c0def3f03f37a5f69cd0b681296bc61e98689bc34eef3">sopra</a>
 }</td></tr>
<tr><td class="mdescLeft">&#160;</td><td class="mdescRight">Rappresenta la direzione della testa (snake[0]), mi servirà per poter incrementare o decrementare la posizione della testa sull'asse x piuttosto che sull'asse y, e rappresentarlo nella giusta direzione nel disegno.  <a href="struttura__dati_8h.html#aed6e7c893fa0ed63b808c0def3f03f37">Continua...</a><br/></td></tr>
</table>
<hr/><a name="details" id="details"></a><h2>Descrizione dettagliata</h2>
<div class="textblock"><p>header file contenente la struttura dati comune </p>
</div><hr/><h2>Documentazione delle definizioni</h2>
<a class="anchor" id="a330bea9b36f638349fec0d06c8ab4c38"></a><!-- doxytag: member="struttura_dati.h::D1" ref="a330bea9b36f638349fec0d06c8ab4c38" args="(a)" -->
<div class="memitem">
<div class="memproto">
      <table class="memname">
        <tr>
          <td class="memname">#define <a class="el" href="struttura__dati_8h.html#a330bea9b36f638349fec0d06c8ab4c38">D1</a></td>
          <td>(</td>
          <td class="paramtype">&#160;</td>
          <td class="paramname">a</td><td>)</td>
          <td>&#160;&#160;&#160;<a class="el" href="struttura__dati_8h.html#a9fd176efd6d22cb809550f0271c2a93d">DBG</a>(1, a)</td>
        </tr>
      </table>
</div>
<div class="memdoc">

</div>
</div>
<a class="anchor" id="a975397c373ae2a9dc28d0297fa18da56"></a><!-- doxytag: member="struttura_dati.h::D2" ref="a975397c373ae2a9dc28d0297fa18da56" args="(a)" -->
<div class="memitem">
<div class="memproto">
      <table class="memname">
        <tr>
          <td class="memname">#define <a class="el" href="struttura__dati_8h.html#a975397c373ae2a9dc28d0297fa18da56">D2</a></td>
          <td>(</td>
          <td class="paramtype">&#160;</td>
          <td class="paramname">a</td><td>)</td>
          <td>&#160;&#160;&#160;<a class="el" href="struttura__dati_8h.html#a9fd176efd6d22cb809550f0271c2a93d">DBG</a>(2, a)</td>
        </tr>
      </table>
</div>
<div class="memdoc">

</div>
</div>
<a class="anchor" id="a9fd176efd6d22cb809550f0271c2a93d"></a><!-- doxytag: member="struttura_dati.h::DBG" ref="a9fd176efd6d22cb809550f0271c2a93d" args="(A, B)" -->
<div class="memitem">
<div class="memproto">
      <table class="memname">
        <tr>
          <td class="memname">#define <a class="el" href="struttura__dati_8h.html#a9fd176efd6d22cb809550f0271c2a93d">DBG</a></td>
          <td>(</td>
          <td class="paramtype">&#160;</td>
          <td class="paramname">A, </td>
        </tr>
        <tr>
          <td class="paramkey"></td>
          <td></td>
          <td class="paramtype">&#160;</td>
          <td class="paramname">B&#160;</td>
        </tr>
        <tr>
          <td></td>
          <td>)</td>
          <td></td><td></td>
        </tr>
      </table>
</div>
<div class="memdoc">

</div>
</div>
<a class="anchor" id="aaf421655229ce8c8f2f4e01abdd17843"></a><!-- doxytag: member="struttura_dati.h::dim_mappa" ref="aaf421655229ce8c8f2f4e01abdd17843" args="" -->
<div class="memitem">
<div class="memproto">
      <table class="memname">
        <tr>
          <td class="memname">#define <a class="el" href="struttura__dati_8h.html#aaf421655229ce8c8f2f4e01abdd17843">dim_mappa</a>&#160;&#160;&#160;20</td>
        </tr>
      </table>
</div>
<div class="memdoc">

<p>dimensione del quadrato di gioco </p>

</div>
</div>
<a class="anchor" id="aa59ed8e5155ccdbe3c58c6139856e6a6"></a><!-- doxytag: member="struttura_dati.h::dim_object" ref="aa59ed8e5155ccdbe3c58c6139856e6a6" args="" -->
<div class="memitem">
<div class="memproto">
      <table class="memname">
        <tr>
          <td class="memname">#define <a class="el" href="struttura__dati_8h.html#aa59ed8e5155ccdbe3c58c6139856e6a6">dim_object</a>&#160;&#160;&#160;25</td>
        </tr>
      </table>
</div>
<div class="memdoc">

<p>dimensione (in pixel) degli oggetti all'interno del gioco; </p>

</div>
</div>
<a class="anchor" id="a650a929b45480c0875d8c814f442b6ac"></a><!-- doxytag: member="struttura_dati.h::MAX_NOME" ref="a650a929b45480c0875d8c814f442b6ac" args="" -->
<div class="memitem">
<div class="memproto">
      <table class="memname">
        <tr>
          <td class="memname">#define <a class="el" href="struttura__dati_8h.html#a650a929b45480c0875d8c814f442b6ac">MAX_NOME</a>&#160;&#160;&#160;15</td>
        </tr>
      </table>
</div>
<div class="memdoc">

<p>lunghezza massima del nome giocatore </p>

</div>
</div>
<a class="anchor" id="a86bfea95c44539bf6aa9a951370cb042"></a><!-- doxytag: member="struttura_dati.h::max_sn" ref="a86bfea95c44539bf6aa9a951370cb042" args="" -->
<div class="memitem">
<div class="memproto">
      <table class="memname">
        <tr>
          <td class="memname">#define <a class="el" href="struttura__dati_8h.html#a86bfea95c44539bf6aa9a951370cb042">max_sn</a>&#160;&#160;&#160;400</td>
        </tr>
      </table>
</div>
<div class="memdoc">

<p>dimensione dell'array che rappresenta snake e quindi lunghezza massima raggiungibile </p>

</div>
</div>
<a class="anchor" id="a8de3ed741dadc9c979a4ff17c0a9116e"></a><!-- doxytag: member="struttura_dati.h::NDEBUG" ref="a8de3ed741dadc9c979a4ff17c0a9116e" args="" -->
<div class="memitem">
<div class="memproto">
      <table class="memname">
        <tr>
          <td class="memname">#define <a class="el" href="struttura__dati_8h.html#a8de3ed741dadc9c979a4ff17c0a9116e">NDEBUG</a></td>
        </tr>
      </table>
</div>
<div class="memdoc">

</div>
</div>
<a class="anchor" id="a1daf785e3f68d293c7caa1c756d5cb74"></a><!-- doxytag: member="struttura_dati.h::pi" ref="a1daf785e3f68d293c7caa1c756d5cb74" args="" -->
<div class="memitem">
<div class="memproto">
      <table class="memname">
        <tr>
          <td class="memname">#define <a class="el" href="struttura__dati_8h.html#a1daf785e3f68d293c7caa1c756d5cb74">pi</a>&#160;&#160;&#160;3.14</td>
        </tr>
      </table>
</div>
<div class="memdoc">

<p>pi greco </p>

</div>
</div>
<a class="anchor" id="aa5b055a23b6c6327088ecf583e9e1c5f"></a><!-- doxytag: member="struttura_dati.h::t_zero" ref="aa5b055a23b6c6327088ecf583e9e1c5f" args="" -->
<div class="memitem">
<div class="memproto">
      <table class="memname">
        <tr>
          <td class="memname">#define <a class="el" href="struttura__dati_8h.html#aa5b055a23b6c6327088ecf583e9e1c5f">t_zero</a>&#160;&#160;&#160;0.50</td>
        </tr>
      </table>
</div>
<div class="memdoc">

<p>velocita con cui viene inizializzato il timer ad inizio partita </p>

</div>
</div>
<a class="anchor" id="a7ca498701fa97028e0ff8c7c2977ae4d"></a><!-- doxytag: member="struttura_dati.h::zero_map" ref="a7ca498701fa97028e0ff8c7c2977ae4d" args="" -->
<div class="memitem">
<div class="memproto">
      <table class="memname">
        <tr>
          <td class="memname">#define <a class="el" href="struttura__dati_8h.html#a7ca498701fa97028e0ff8c7c2977ae4d">zero_map</a>&#160;&#160;&#160;50</td>
        </tr>
      </table>
</div>
<div class="memdoc">

<p>indica lo zero mappa,cioè di quanto spostarmi dalla cornice esterna </p>

</div>
</div>
<hr/><h2>Documentazione dei tipi enumerati</h2>
<a class="anchor" id="aed6e7c893fa0ed63b808c0def3f03f37"></a><!-- doxytag: member="struttura_dati.h::direzione" ref="aed6e7c893fa0ed63b808c0def3f03f37" args="" -->
<div class="memitem">
<div class="memproto">
      <table class="memname">
        <tr>
          <td class="memname">enum <a class="el" href="struttura__dati_8h.html#aed6e7c893fa0ed63b808c0def3f03f37">direzione</a></td>
        </tr>
      </table>
</div>
<div class="memdoc">

<p>Rappresenta la direzione della testa (snake[0]), mi servirà per poter incrementare o decrementare la posizione della testa sull'asse x piuttosto che sull'asse y, e rappresentarlo nella giusta direzione nel disegno. </p>
<dl><dt><b>Valori del tipo enumerato: </b></dt><dd><table border="0" cellspacing="2" cellpadding="0">
<tr><td valign="top"><em><a class="anchor" id="aed6e7c893fa0ed63b808c0def3f03f37a35f93f075e16b5c43c39b70af1a5ef5c"></a><!-- doxytag: member="destra" ref="aed6e7c893fa0ed63b808c0def3f03f37a35f93f075e16b5c43c39b70af1a5ef5c" args="" -->destra</em>&nbsp;</td><td>
</td></tr>
<tr><td valign="top"><em><a class="anchor" id="aed6e7c893fa0ed63b808c0def3f03f37a6e7caea11fac965b0de154d1299fe219"></a><!-- doxytag: member="sotto" ref="aed6e7c893fa0ed63b808c0def3f03f37a6e7caea11fac965b0de154d1299fe219" args="" -->sotto</em>&nbsp;</td><td>
</td></tr>
<tr><td valign="top"><em><a class="anchor" id="aed6e7c893fa0ed63b808c0def3f03f37a898515c7bcad93969fef96b0b8247719"></a><!-- doxytag: member="sinistra" ref="aed6e7c893fa0ed63b808c0def3f03f37a898515c7bcad93969fef96b0b8247719" args="" -->sinistra</em>&nbsp;</td><td>
</td></tr>
<tr><td valign="top"><em><a class="anchor" id="aed6e7c893fa0ed63b808c0def3f03f37a5f69cd0b681296bc61e98689bc34eef3"></a><!-- doxytag: member="sopra" ref="aed6e7c893fa0ed63b808c0def3f03f37a5f69cd0b681296bc61e98689bc34eef3" args="" -->sopra</em>&nbsp;</td><td>
</td></tr>
</table>
</dd>
</dl>

</div>
</div>
<a class="anchor" id="a9a805c985922e815802b76d21f331e27"></a><!-- doxytag: member="struttura_dati.h::scelta" ref="a9a805c985922e815802b76d21f331e27" args="" -->
<div class="memitem">
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      <table class="memname">
        <tr>
          <td class="memname">enum <a class="el" href="struttura__dati_8h.html#a9a805c985922e815802b76d21f331e27">scelta</a></td>
        </tr>
      </table>
</div>
<div class="memdoc">

<p>enumerato usato per permettermi la selezione nello switch </p>
<dl><dt><b>Valori del tipo enumerato: </b></dt><dd><table border="0" cellspacing="2" cellpadding="0">
<tr><td valign="top"><em><a class="anchor" id="a9a805c985922e815802b76d21f331e27ad6dc1651e46be5ab2415ae082f1f320b"></a><!-- doxytag: member="menu" ref="a9a805c985922e815802b76d21f331e27ad6dc1651e46be5ab2415ae082f1f320b" args="" -->menu</em>&nbsp;</td><td>
</td></tr>
<tr><td valign="top"><em><a class="anchor" id="a9a805c985922e815802b76d21f331e27a172470b2ce68b5bd0e60bb24ce8ee105"></a><!-- doxytag: member="gioco" ref="a9a805c985922e815802b76d21f331e27a172470b2ce68b5bd0e60bb24ce8ee105" args="" -->gioco</em>&nbsp;</td><td>
</td></tr>
<tr><td valign="top"><em><a class="anchor" id="a9a805c985922e815802b76d21f331e27a307965c0051e50aecd66d59bbe077ba7"></a><!-- doxytag: member="record" ref="a9a805c985922e815802b76d21f331e27a307965c0051e50aecd66d59bbe077ba7" args="" -->record</em>&nbsp;</td><td>
</td></tr>
<tr><td valign="top"><em><a class="anchor" id="a9a805c985922e815802b76d21f331e27aeaa99cb6da0df230727ed6643fc5151f"></a><!-- doxytag: member="prendi_punti" ref="a9a805c985922e815802b76d21f331e27aeaa99cb6da0df230727ed6643fc5151f" args="" -->prendi_punti</em>&nbsp;</td><td>
</td></tr>
<tr><td valign="top"><em><a class="anchor" id="a9a805c985922e815802b76d21f331e27ab85c5fad69da8e1d94eebae022034a74"></a><!-- doxytag: member="uscita" ref="a9a805c985922e815802b76d21f331e27ab85c5fad69da8e1d94eebae022034a74" args="" -->uscita</em>&nbsp;</td><td>
</td></tr>
</table>
</dd>
</dl>

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